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Serious Game Programming Middleware for Casual Game Development

A Serious Approach to Casual Game Design

 Perhaps nowhere else in the world of game programming are schedules as tight or budgets as lean as in the “easy to play, difficult to master” casual genre. In 2007, DFC Intelligence reported that costs of developing a very basic casual game averaged $200,000 to $300,000 range.  These game development costs continue to increase.

Game developers know that casual games are anything but in terms of their requirements for tech and talent.  When a project is targeted for completion within months, rather than the years allocated to big-budget boxed games, it’s even more critical to leverage the accelerators that off-the-shelf tech can provide.

Gamebryo Casual gives you a suite of game programming tools that exactly that, at a price point that accommodates the realities of casual game development.

 

Game Development Middleware That Takes Your Project Seriously

Gamebryo Casual puts the power of AAA game programming tech into your hands to ease the headaches and overcome the hurdles of developing any type of casual game. Whether it’s an immersive title, an interactive puzzle design or a title you're taking to Xbox LIVE® Arcade or the PLAYSTATION®Network, the comprehensive game development capabilities of Gamebryo Casual will lighten the load of your developers, designers and artists. 

Gamebryo Casual is a truly adaptable game engine that conforms to your requirements, shortens pre-production and gets you to first-playable fast – especially since it is multi-platform capable and fits cleanly into your production pipeline. Gamebryo Casual can pay for itself in savings of time and effort during every phase of the project.