Animation Tool
The Gamebryo Animation Tool augments your art pipeline by providing a feature-rich interface for organizing and manipulating the animations of a game character.
The Animation Tool lets you:
- Preview individual animation sequences on multiple models
- Preview and edit transitions from one animation sequence to another
- Mix and match multiple animations together and preview the results
- Generate programmer information for driving the animations in your application
The Latest Improvements in Gamebryo's Animation System
With Gamebryo 2.6, the Animation System has been refactored for reduced memory use, improved performance, and cache usage.
- Games using large numbers of cloned characters will see dramatic reductions in memory of up to 40% and a more than doubling of performance
- Cloning animation sequences is more efficient, with less duplicated data
- A new Evaluator System that localizes data in a scratch pad has also been implemented
These upgrades can be deployed to existing projects with minimal impact.